3rd IEEE International Conference on Cognitive Aspects of Virtual Reality
6-7 November 2024, Debrecen, Hungary
We regret to inform you that this year’s cVR Conference has been cancelled. This difficult decision was made due to unforeseen circumstances. We are grateful for your interest and support, and we hope to see you next year.
Scope
Cognitive Aspects of Virtual Reality (cVR) investigates the next phases of IT evolution characterized by a transition from digital environments based on 2D graphical user interfaces (e.g. windows, images, 2D widgets) to 3D spaces which represent a higher-level integration of VR/AR/MR/Metaverse/IoD systems, human spatial cognition, the 2D digital world (i.e. Web 2.0, Web 3.0) and artificial intelligence (AI). A primary focus of cVR is how this transition simultaneously makes use of and augments human capabilities, including psychological, cognitive and social capabilities – especially capabilities linked to a deeper understanding of geometric, temporal and semantic relationships. By extension, cVR further investigates the effects of these changes in human and AI capabilities with respect to a variety of sectors including education, commerce, healthcare, industrial production and others.
Topics
The conference is open to topic proposals. Please click HERE to submit your proposal.
– VR/AR/XR/Metaverse/DR/IoD
– VR-supported design
– VR education
– VR events
– VR supported decision making
– Gamification in VR environment
– VR-supported rehabilitation
– VR operation systems
– Social VR
– Cognitive aspects of avatars
– Cognitive Infocommunications
– Photorealistic VR
– VR Haptics
Sponsor & Organizer

IEEE Hungary Section
IEEE IES and RAS Chapters, Hungary
IEEE Systems, Man and Cybernetics Chapter, Hungary
In Scientific Co-Operation with




Scientific Community Partner
